Cocoa Programming for Mac OS X (4th Edition)
By Aaron Hillegass and Adam Preble
This book covers the bulk of what you need to know to develop full-featured applications for OS X. The bonus? It’s written in an engaging tutorial style and has been thoroughly class-tested to assure clarity and accuracy. Is it an invaluable resource for any Mac programmer? Yes. Yes, it is.
About the Book
If you’re developing applications for Mac OS X, Cocoa ® Programming for Mac ® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it covers the bulk of what you need to know to develop full-featured apps - making it an invaluable resource for any Mac programmer.
Updated for Mac OS X 10.6 and 10.7, this fourth edition includes coverage of Xcode 4, blocks, view-based table views, Apple’s new approach to memory management (Automatic Reference Counting), and the Mac App Store.This edition adds a new chapter on concurrency and expands coverage of Core Animation.The book now devotes a full chapter to the basics of iOS development.
About the Authors
Aaron Hillegass is the founder of Big Nerd Ranch. A former employee at NeXT and Apple, he has twenty years experience with Objective-C and Cocoa. Aaron wrote "Cocoa Programming for Mac OS X," the standard text on developing Mac applications.
Adam Preble learned Cocoa programming from the first edition of this book. After too many years of professional C/C++ development, today Adam writes Mac and iOS applications at Big Nerd Ranch, where he is also a Cocoa instructor. He is frequently filling in the gaps between work and family time with pinball machine software development and countless other projects.